The ship was then recorded into the fleet inventory. For the Beginner and Intermediate levels, the new ship generally came already equipped with a number of vital systems; they could be further customized at the Intermediate level, but not to the extensiveness offered at the Experienced level. The user had to fit the ship with a number of vital systems, such as warp drive , impulse engines , life support , and a navigational deflector.
Optional systems included shuttlecraft , weapons, and holodecks among other things. The systems were organized into main categories, such as propulsion, then into subsystems, like warp engine, warp core , impulse engine, and fusion reactor. Detailed information could be accessed concerning a particular system by selecting the "info" button. Certain systems, like engines or crew quarters, could only have one version of the component installed, while others, like sciences labs and torpedoes , could have a variety of different types and be installed in different numbers.
The success of a mission sometimes depended on the presence or absence of a system or component. For instance, a certain mission might have required the use of a class-8 probe.
Additionally, one component generally depended on another; for example, a shuttle could not be launched without a shuttlebay , and a powerful warp drive could not be supplied by a weak warp core. Not all systems were available to all classes; small ships or ones with limited profiles like the Defiant -class only had a small choice of available systems, while large multipurpose systems such as the Galaxy -class had a large variety of subsystems.
Components also had a credit cost; more advanced and elaborate systems cost more than basic ones. Also, energy requirements prevented large amounts of equipment from being installed. A heavily-loaded ship would generally be much slower and less responsive than one with a more balanced complement. After a ship had been fitted with its on-board systems, personnel of a crew could be assigned.
The crew screen had two aspects: a command-crew aspect and a complement-breakdown aspect. In the command-crew aspect of the crew screen, there were several available positions, including captain , first officer , science officer , chief engineer , chief medical officer , counselor , and communications officer.
Only the assignments of a captain and a chief engineer were actually needed to make the vessel flyable, but missing personnel in other areas could harm mission performance. The user could select a variety of Starfleet personnel as crew, ranging from the main characters to minor characters from the four Star Trek series that existed at the time. The game was released before Star Trek: Enterprise premiered. Assigning them to a position had an associated credit cost based on the experience of the officer in a particular area; the more experienced the officers were in a position, the more expensive they were to recruit for that position.
Certain officers, mostly the main characters, were restricted to either the captain or first officer position and their position from their respective series; for instance, Geordi La Forge could only be placed in the captain, first officer, or chief engineer roles.
The Constitution -class could only be crewed with TOS-era personnel and the Miranda class was restricted to one era or the other. Also, crewmembers could be assigned to multiple ships within the same fleet. The Biographies of available characters that have been killed in canon, such as Lieutenant Tasha Yar 's, either omit or contradict details of their untimely demise.
Year Helena St. Lucia St. Martin St. Outlying Islands U. Already have an account? Sign In. Forgot Password. Djezet increase sensor range. Noqual chance to cause enemy glitch on scan crew action.
Shield Type: Shields Core Rulebook. Deflector Shields Starship Operations Manual. Weapon None wpn. Adamantine Alloy. Algal Shielding see Starship Operations Manual , p Autodestruct System see Starship Operations Manual , p Data Net see Pact Worlds , p Hive Joining see Pact Worlds , p Powersap see Starship Operations Manual , p Root System see Starship Operations Manual , p Component Name.
Is this an essential system? PCU Cost.
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